using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
using NovelSoftware.Application;
using NovelSoftware.Domain.Entities;
namespace NovelSoftware.Infrastructure.Persistence;
///
/// Stores a as UTC ticks. SQLite has no native type for it
/// and refuses to ORDER BY the default text form, which every "most recently updated
/// first" listing depends on. The domain only ever writes UtcNow, so normalising to UTC
/// loses nothing.
///
internal class UtcTicksConverter()
: ValueConverter(
value => value.UtcTicks,
ticks => new DateTimeOffset(ticks, TimeSpan.Zero));
public class NovelDbContext(DbContextOptions options)
: DbContext(options), INovelDbContext
{
public DbSet Projects => Set();
public DbSet Characters => Set();
public DbSet CharacterRelationships => Set();
public DbSet Beats => Set();
public DbSet Tags => Set();
public DbSet Chapters => Set();
public DbSet Scenes => Set();
public DbSet Conversations => Set();
public DbSet AgentMessages => Set();
Task INovelDbContext.SaveChangesAsync(CancellationToken cancellationToken) =>
base.SaveChangesAsync(cancellationToken);
protected override void ConfigureConventions(ModelConfigurationBuilder builder) =>
builder.Properties().HaveConversion();
protected override void OnModelCreating(ModelBuilder builder)
{
builder.Entity(entity =>
{
entity.Property(p => p.Title).IsRequired().HasMaxLength(300);
entity.HasMany(p => p.Characters).WithOne(c => c.Project!)
.HasForeignKey(c => c.ProjectId).OnDelete(DeleteBehavior.Cascade);
entity.HasMany(p => p.Chapters).WithOne(c => c.Project!)
.HasForeignKey(c => c.ProjectId).OnDelete(DeleteBehavior.Cascade);
entity.HasMany(p => p.Tags).WithOne(t => t.Project!)
.HasForeignKey(t => t.ProjectId).OnDelete(DeleteBehavior.Cascade);
entity.HasMany(p => p.Conversations).WithOne(c => c.Project!)
.HasForeignKey(c => c.ProjectId).OnDelete(DeleteBehavior.Cascade);
});
builder.Entity(entity =>
{
entity.Property(c => c.Name).IsRequired().HasMaxLength(200);
entity.Property(c => c.Role).HasConversion().HasMaxLength(32);
entity.HasIndex(c => c.ProjectId);
entity.HasMany(c => c.Relationships).WithOne(r => r.Character!)
.HasForeignKey(r => r.CharacterId).OnDelete(DeleteBehavior.Cascade);
});
builder.Entity(entity =>
{
entity.Property(r => r.RelationshipType).IsRequired().HasMaxLength(120);
// Restrict on the inverse side: deleting a character should not silently take
// the other character's relationship rows with it via a second cascade path,
// which SQLite rejects as a multiple-cascade cycle.
entity.HasOne(r => r.RelatedCharacter).WithMany()
.HasForeignKey(r => r.RelatedCharacterId).OnDelete(DeleteBehavior.Restrict);
});
builder.Entity(entity =>
{
entity.Property(b => b.Title).IsRequired().HasMaxLength(200);
entity.HasIndex(b => new { b.ChapterId, b.SortOrder });
entity.HasOne(b => b.Chapter).WithMany(c => c.Beats)
.HasForeignKey(b => b.ChapterId).OnDelete(DeleteBehavior.Cascade);
// A beat outlives the scene it was grouped under: deleting a scene is a
// decision about prose, not about the plan.
entity.HasOne(b => b.Scene).WithMany()
.HasForeignKey(b => b.SceneId).OnDelete(DeleteBehavior.SetNull);
entity.HasOne(b => b.Character).WithMany()
.HasForeignKey(b => b.CharacterId).OnDelete(DeleteBehavior.SetNull);
});
builder.Entity(entity =>
{
entity.Property(t => t.Name).IsRequired().HasMaxLength(64);
entity.Property(t => t.Color).HasMaxLength(16);
// One canonical tag per name per project, so "betrayal" always means the
// same tag no matter where it was typed.
entity.HasIndex(t => new { t.ProjectId, t.Name }).IsUnique();
entity.HasMany(t => t.Characters).WithMany(c => c.Tags)
.UsingEntity(join => join.ToTable("CharacterTags"));
entity.HasMany(t => t.Chapters).WithMany(c => c.Tags)
.UsingEntity(join => join.ToTable("ChapterTags"));
entity.HasMany(t => t.Beats).WithMany(b => b.Tags)
.UsingEntity(join => join.ToTable("BeatTags"));
});
builder.Entity(entity =>
{
entity.Property(c => c.Title).IsRequired().HasMaxLength(300);
entity.Property(c => c.Status).HasConversion().HasMaxLength(32);
entity.HasIndex(c => new { c.ProjectId, c.Number });
entity.HasOne(c => c.PovCharacter).WithMany()
.HasForeignKey(c => c.PovCharacterId).OnDelete(DeleteBehavior.SetNull);
entity.HasMany(c => c.Scenes).WithOne(s => s.Chapter!)
.HasForeignKey(s => s.ChapterId).OnDelete(DeleteBehavior.Cascade);
});
builder.Entity(entity =>
{
entity.Property(s => s.Title).IsRequired().HasMaxLength(300);
entity.Property(s => s.Status).HasConversion().HasMaxLength(32);
entity.HasIndex(s => new { s.ChapterId, s.SortOrder });
entity.HasOne(s => s.PovCharacter).WithMany()
.HasForeignKey(s => s.PovCharacterId).OnDelete(DeleteBehavior.SetNull);
});
builder.Entity(entity =>
{
entity.Property(c => c.Title).IsRequired().HasMaxLength(200);
entity.HasMany(c => c.Messages).WithOne(m => m.Conversation!)
.HasForeignKey(m => m.ConversationId).OnDelete(DeleteBehavior.Cascade);
});
builder.Entity(entity =>
{
entity.Property(m => m.Role).HasConversion().HasMaxLength(16);
entity.HasIndex(m => new { m.ConversationId, m.Sequence }).IsUnique();
});
}
}