using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using NovelSoftware.Application; using NovelSoftware.Domain.Entities; namespace NovelSoftware.Infrastructure.Persistence; /// /// Stores a as UTC ticks. SQLite has no native type for it /// and refuses to ORDER BY the default text form, which every "most recently updated /// first" listing depends on. The domain only ever writes UtcNow, so normalising to UTC /// loses nothing. /// internal sealed class UtcTicksConverter() : ValueConverter( value => value.UtcTicks, ticks => new DateTimeOffset(ticks, TimeSpan.Zero)); public class NovelDbContext(DbContextOptions options) : DbContext(options), INovelDbContext { public DbSet Projects => Set(); public DbSet Characters => Set(); public DbSet CharacterRelationships => Set(); public DbSet Beats => Set(); public DbSet Tags => Set(); public DbSet Chapters => Set(); public DbSet Scenes => Set(); public DbSet Conversations => Set(); public DbSet AgentMessages => Set(); Task INovelDbContext.SaveChangesAsync(CancellationToken cancellationToken) => base.SaveChangesAsync(cancellationToken); protected override void ConfigureConventions(ModelConfigurationBuilder builder) => builder.Properties().HaveConversion(); protected override void OnModelCreating(ModelBuilder builder) { builder.Entity(entity => { entity.Property(p => p.Title).IsRequired().HasMaxLength(300); entity.HasMany(p => p.Characters).WithOne(c => c.Project!) .HasForeignKey(c => c.ProjectId).OnDelete(DeleteBehavior.Cascade); entity.HasMany(p => p.Chapters).WithOne(c => c.Project!) .HasForeignKey(c => c.ProjectId).OnDelete(DeleteBehavior.Cascade); entity.HasMany(p => p.Tags).WithOne(t => t.Project!) .HasForeignKey(t => t.ProjectId).OnDelete(DeleteBehavior.Cascade); entity.HasMany(p => p.Conversations).WithOne(c => c.Project!) .HasForeignKey(c => c.ProjectId).OnDelete(DeleteBehavior.Cascade); }); builder.Entity(entity => { entity.Property(c => c.Name).IsRequired().HasMaxLength(200); entity.Property(c => c.Role).HasConversion().HasMaxLength(32); entity.HasIndex(c => c.ProjectId); entity.HasMany(c => c.Relationships).WithOne(r => r.Character!) .HasForeignKey(r => r.CharacterId).OnDelete(DeleteBehavior.Cascade); }); builder.Entity(entity => { entity.Property(r => r.RelationshipType).IsRequired().HasMaxLength(120); // Restrict on the inverse side: deleting a character should not silently take // the other character's relationship rows with it via a second cascade path, // which SQLite rejects as a multiple-cascade cycle. entity.HasOne(r => r.RelatedCharacter).WithMany() .HasForeignKey(r => r.RelatedCharacterId).OnDelete(DeleteBehavior.Restrict); }); builder.Entity(entity => { entity.Property(b => b.Title).IsRequired().HasMaxLength(200); entity.HasIndex(b => new { b.ChapterId, b.SortOrder }); entity.HasOne(b => b.Chapter).WithMany(c => c.Beats) .HasForeignKey(b => b.ChapterId).OnDelete(DeleteBehavior.Cascade); // A beat outlives the scene it was grouped under: deleting a scene is a // decision about prose, not about the plan. entity.HasOne(b => b.Scene).WithMany() .HasForeignKey(b => b.SceneId).OnDelete(DeleteBehavior.SetNull); entity.HasOne(b => b.Character).WithMany() .HasForeignKey(b => b.CharacterId).OnDelete(DeleteBehavior.SetNull); }); builder.Entity(entity => { entity.Property(t => t.Name).IsRequired().HasMaxLength(64); entity.Property(t => t.Color).HasMaxLength(16); // One canonical tag per name per project, so "betrayal" always means the // same tag no matter where it was typed. entity.HasIndex(t => new { t.ProjectId, t.Name }).IsUnique(); entity.HasMany(t => t.Characters).WithMany(c => c.Tags) .UsingEntity(join => join.ToTable("CharacterTags")); entity.HasMany(t => t.Chapters).WithMany(c => c.Tags) .UsingEntity(join => join.ToTable("ChapterTags")); entity.HasMany(t => t.Beats).WithMany(b => b.Tags) .UsingEntity(join => join.ToTable("BeatTags")); }); builder.Entity(entity => { entity.Property(c => c.Title).IsRequired().HasMaxLength(300); entity.Property(c => c.Status).HasConversion().HasMaxLength(32); entity.HasIndex(c => new { c.ProjectId, c.Number }); entity.HasOne(c => c.PovCharacter).WithMany() .HasForeignKey(c => c.PovCharacterId).OnDelete(DeleteBehavior.SetNull); entity.HasMany(c => c.Scenes).WithOne(s => s.Chapter!) .HasForeignKey(s => s.ChapterId).OnDelete(DeleteBehavior.Cascade); }); builder.Entity(entity => { entity.Property(s => s.Title).IsRequired().HasMaxLength(300); entity.Property(s => s.Status).HasConversion().HasMaxLength(32); entity.HasIndex(s => new { s.ChapterId, s.SortOrder }); entity.HasOne(s => s.PovCharacter).WithMany() .HasForeignKey(s => s.PovCharacterId).OnDelete(DeleteBehavior.SetNull); }); builder.Entity(entity => { entity.Property(c => c.Title).IsRequired().HasMaxLength(200); entity.HasMany(c => c.Messages).WithOne(m => m.Conversation!) .HasForeignKey(m => m.ConversationId).OnDelete(DeleteBehavior.Cascade); }); builder.Entity(entity => { entity.Property(m => m.Role).HasConversion().HasMaxLength(16); entity.HasIndex(m => new { m.ConversationId, m.Sequence }).IsUnique(); }); } }