using Novelly.Api.Beats; using Novelly.Api.Chapters; using Novelly.Api.Characters; using Novelly.Api.Projects; using Novelly.Api.Scenes; using Novelly.Api.Tags; namespace Novelly.Api.Tests; /// /// Shared plumbing for the service tests: a fresh in-memory database and a matching set /// of services per test. /// /// /// The setup lives in [SetUp] rather than a constructor or field initialisers /// because NUnit builds one fixture instance for the whole class — anything created once /// would leak state from one test into the next. /// public abstract class ServiceTestFixture { protected TestDatabase Db { get; private set; } = null!; protected TagService Tags { get; private set; } = null!; protected ProjectService Projects { get; private set; } = null!; protected CharacterService Characters { get; private set; } = null!; protected ChapterService Chapters { get; private set; } = null!; protected SceneService Scenes { get; private set; } = null!; protected BeatService Beats { get; private set; } = null!; [SetUp] public void SetUpFixture() { Db = new TestDatabase(); Tags = new TagService(Db.Context); Projects = new ProjectService(Db.Context); Characters = new CharacterService(Db.Context, Tags); Chapters = new ChapterService(Db.Context, Tags); Scenes = new SceneService(Db.Context); Beats = new BeatService(Db.Context, Tags); OnSetUp(); } /// Runs after the services exist, for per-class seed data. protected virtual void OnSetUp() { } [TearDown] public void TearDownFixture() => Db.Dispose(); }