Information at endpoint and service-method boundaries, Debug in deeper helpers, Warning before expected/recoverable failures (not-found, validation, agent tool errors), Error on caught exceptions. Serilog wraps the exception handler so request-completion logs report the resolved status code rather than the raw exception. Never logs prose bodies or the Anthropic API key.
75 lines
3.2 KiB
C#
75 lines
3.2 KiB
C#
using Novelly.Api.Beats;
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using Novelly.Api.Chapters;
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using Novelly.Api.Characters;
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using Novelly.Api.Projects;
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using Novelly.Api.Questions;
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using Novelly.Api.Scenes;
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using Novelly.Api.Tags;
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namespace Novelly.Api.Tests;
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/// <summary>
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/// Shared plumbing for the service tests: a fresh in-memory database and a matching set
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/// of services per test.
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/// </summary>
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/// <remarks>
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/// The setup lives in <c>[SetUp]</c> rather than a constructor or field initialisers
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/// because NUnit builds one fixture instance for the whole class — anything created once
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/// would leak state from one test into the next.
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/// </remarks>
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public abstract class ServiceTestFixture
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{
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protected TestDatabase Db { get; private set; } = null!;
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protected TagService Tags { get; private set; } = null!;
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protected ProjectService Projects { get; private set; } = null!;
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protected CharacterService Characters { get; private set; } = null!;
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protected ChapterService Chapters { get; private set; } = null!;
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protected SceneService Scenes { get; private set; } = null!;
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protected BeatService Beats { get; private set; } = null!;
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protected CharacterArcService Arcs { get; private set; } = null!;
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protected OpenQuestionService Questions { get; private set; } = null!;
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protected CapturingLogger<ProjectService> ProjectLogs { get; private set; } = null!;
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protected CapturingLogger<CharacterService> CharacterLogs { get; private set; } = null!;
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protected CapturingLogger<ChapterService> ChapterLogs { get; private set; } = null!;
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protected CapturingLogger<SceneService> SceneLogs { get; private set; } = null!;
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protected CapturingLogger<BeatService> BeatLogs { get; private set; } = null!;
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protected CapturingLogger<TagService> TagLogs { get; private set; } = null!;
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protected CapturingLogger<CharacterArcService> ArcLogs { get; private set; } = null!;
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protected CapturingLogger<OpenQuestionService> QuestionLogs { get; private set; } = null!;
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[SetUp]
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public void SetUpFixture()
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{
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Db = new TestDatabase();
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TagLogs = new CapturingLogger<TagService>();
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ProjectLogs = new CapturingLogger<ProjectService>();
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CharacterLogs = new CapturingLogger<CharacterService>();
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ChapterLogs = new CapturingLogger<ChapterService>();
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SceneLogs = new CapturingLogger<SceneService>();
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BeatLogs = new CapturingLogger<BeatService>();
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ArcLogs = new CapturingLogger<CharacterArcService>();
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QuestionLogs = new CapturingLogger<OpenQuestionService>();
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Tags = new TagService(Db.Context, TagLogs);
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Projects = new ProjectService(Db.Context, ProjectLogs);
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Characters = new CharacterService(Db.Context, Tags, CharacterLogs);
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Chapters = new ChapterService(Db.Context, Tags, ChapterLogs);
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Scenes = new SceneService(Db.Context, SceneLogs);
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Beats = new BeatService(Db.Context, Tags, BeatLogs);
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Arcs = new CharacterArcService(Db.Context, ArcLogs);
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Questions = new OpenQuestionService(Db.Context, QuestionLogs);
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OnSetUp();
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}
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/// <summary>Runs after the services exist, for per-class seed data.</summary>
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protected virtual void OnSetUp()
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{
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}
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[TearDown]
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public void TearDownFixture() => Db.Dispose();
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}
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